INFRASTRUCTURE

Game Hosting
across North America.

Surreal separates the internal control plane from commercial game nodes so customer workloads can be placed on purpose-built hosting hardware instead of competing with the website and management stack.

NODE ARCHITECTURE

Control plane inside.
Game compute outside.

The Surreal website and account data remain on the web infrastructure while dedicated Linux game nodes are managed through Surreal’s server orchestration layer.

Dedicated game nodesCommercial workloads are kept away from the control-plane host.
High-clock computeCPU selection prioritizes the thread performance demanded by Rust, DayZ, Arma, and CS2.
NVMe-first storageFast storage is preferred for active worlds, updates, mods, and game files.
No launch overcommitThe commercial model starts with a 1.0 RAM commit ratio.